home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 66 / XENIATGM66.iso / Patch / Panzer Commander / pzc1_3.exe / Models / Daimler.VDF < prev    next >
INI File  |  1999-02-02  |  2KB  |  101 lines

  1. [INTERFACE]
  2. Origin = BRITISH
  3. Blueprint = DaimlerBenz
  4. Caption = Armored Car Daimler-Benz 
  5. Nondrivable = TRUE
  6. Icon = Uk46
  7. Label = AC DB
  8. Date = 4104
  9.  
  10. [UNIT]
  11. Type = AFV
  12. Model1 = Daimler
  13. Model2 = DaimlrSM,60
  14. Model3 = TankTiny,240
  15. RegGroup = 1012
  16. Scale = 20.0
  17. Length = 4.0
  18. Width = 2.4
  19. Height = 2.2
  20. View1 = 0.0,-0.6,0.375
  21. View2 = -0.2,-0.4,1.9
  22. ViewParent1 = Turret
  23. ViewParent2 = Body
  24. ThreatVal = 10
  25.  
  26. [VEHICLE]
  27. EngineSoundFile = EngineA
  28. HP = 95
  29. Wheels = 2
  30. Throttle = 20000.0
  31. ThrottleFactor = 2.10
  32. Speed = 80.0
  33. OffRoad = 20.0
  34. RevSpeed = 40.0
  35. Steering = 40.0
  36. BodyMass = 9.0
  37. SpringMin = -0.25
  38. SpringMax = 0.25
  39. SpringVal = 0.2
  40. Damper = 0.2
  41. WheelRadius = 0.5
  42. WheelMass = 1.5
  43. TreadLinkCnt = 24
  44. TreadLinkSize = 0.35
  45.  
  46. [AFV]
  47. FrontArmor = 16.0
  48. SideArmor = 8.0
  49. RearArmor = 8.0
  50. FrontTurret = 16.0
  51. SideTurret = 8.0
  52. RearTurret = 8.0
  53. TopArmor = 4.0
  54.  
  55. [WEAPON1]
  56. Type = PROJECTILE
  57. Object = Gun
  58. TraverseObj = Turret
  59. TraverseSpeed = 36
  60. ElevateObj = Gun
  61. ElevateMin = -11.0
  62. ElevateMax = 28.0
  63. Velocity = 853
  64. Mass = 0.686
  65. Caliber = 40
  66. Recoil = TRUE
  67. Projectile1 = AP
  68. Projectile2 = HE
  69. View = 0.3,0.0,0.2
  70. APAmmo = 25
  71. HEAmmo = 05
  72.  
  73. [WEAPON2]
  74. Type = PROJECTILE
  75. Object = CoaxMGun
  76. Parent = Gun
  77. Invisible = TRUE
  78. Location = 0.0,0.0,0.0
  79. Velocity = 744
  80. Mass = 0.005
  81. Caliber = 7.7
  82. Projectile1 = SLUG
  83. SlugAmmo = 3000
  84. Rate = 11
  85. View = 0.0,0.0,0.0
  86.  
  87. [TEXTURE]
  88. Texture = Texture
  89. Body = 0,0,127,127
  90. BodyBtm = 0,128,127,143
  91. Bodysd = 0,144,127,207
  92. Hood = 128,0,255,63
  93. RdWhl = 192,64,255,127
  94. trunk = 128,64,191,95
  95. Tursidl = 0,208,63,239
  96. Tursidr = 64,208,127,239
  97. Turtop = 128,96,191,223
  98. Solid = 3,4
  99.  
  100.  
  101.